Nightstalker is the creator of the viewmodel arms. Credits: Captain Charles is the creator of the original playermodel pack. This also works for Captain Charles's other Half-Life related packs (other than Deathmatch). On some official servers, however, it might be if you're trying to check any logs. Description Contains the textures and materials for Half-Life: Source Playermodels. ( ) and unfortunately, this also seems to flood the console with this message also, but all in all, I nor my friends have found this to be too particularly bothersome. This confliction doesn't cause any major issues that I am aware of, and simply displays the "Incompatible" message at startup when installing the addon "Half Life Renaissance Reconstructed" with it. Use this pack to your own desires and manipulate/redistribute it as you please, noted to you that only one apparent confliction which I found exists if you decided to download "VJ Base" which is included in this pack. This pack was designated to be run on a P2P server, and it has never been tested on an officially hosted server. You may selectively choose which addons you would like to download onto your server individually, however, there is a "Subscribe to All" button, and if pressed, will give you all the other miscellaneous content me and my friend use on the server as personal preference. It was most noticeable on the Crowbar, Magnum, and Tau. Disclaimer: Although realistically there is nothing wrong with what you are doing I still want to say that I am not Content Half Life 2: Episode 1 - Game. Every shiny chrome texture was just this mess of blurry shades of pixels. I was really exited to try out the weapons, until I saw what they looked like. envprojectedtexture is a point entity available in all Source games since Half-Life 2: Episode One. Showcase of volumetrics in a Portal 2 map. ![]() Portal 2 uses projected textures extensively for world lighting. ![]() ![]() This pack transforms Garry's Mod and integrates it with a multitude of specific addons designated into recreating the feeling of Goldsource, an engine run by Half Life created by Valve and it's respected authors. A while ago, I got half life source to mount it to garrys mod, so I could have half life source props, maps, weapons, npcs, and textures. Projecting a colorful texture in Garry's Mod.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |